﻿
using Project_Maverick.GameRoot;
using Transformable_Engine_v2.Engine;
using Transformable_Engine_v2.Engine.Global;
using Transformable_Engine_v2.Engine.Graphics;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace Project_Maverick
{
    class Program
    {
        static void Main(string[] args)
        {
            GameProperties gProperties = new GameProperties
                                             {
                                                 BackgroundColor = Color.Black,
                                                 GamepadEnabled = false,
                                                 GridSize = 16,
                                                 IconPath = null,
                                                 KeyboardEnabled = true,
                                                 MouseEnabled = false,
                                                 Title = "Project Maverick",
                                                 ScreenSize = new TE_Vector2(48, 27),
                                                 ShowGrid = false,
                                                 Style = GameProperties.WindowStyle.Windowed,
                                                 TargetFps = 30
                                             };

            Game.Start(new ProjectMaverick(), gProperties);

        }
    }
}
